import { BlockVolume, Vector3 } from "@minecraft/server";
import { PlayerGroup } from "@sapi-game/gamePlayer/playerGroup";
import { parkourPlayer } from "@/parkour/parkourPlayer";

export interface PKParkourConfig {
    isTest: boolean;
    /**当前上场的队伍 */
    team: PlayerGroup<parkourPlayer>;
    /**地图的基坐标 */
    baseLocation: Vector3;
    /**地图区域 */
    volume: BlockVolume;
}
